01

Two different kinds of talent choice

Class talents shape your combat build. The phrase “Legacy talents” refers to a separate set of perks. Keep those decisions distinct when reading a guide: choosing how your class fights is a different question from choosing conveniences for an adventurer or crafter. When advice recommends a talent, check which system it means before trying to follow it.

02

Unlocking and spending Legacy points

Legacy normally opens with your first point at level 25; qualifying crafting or exploration challenges can unlock it earlier. Points belong to the account, while each character spends them independently across Professions, Adventure and Resourcefulness. The announced launch spending cap is 16 per character. Challenges also lead to cosmetic rewards. Check the official explainer for exact requirements and Hardcore rules.

03

Choose perks for the character you actually play

Think about your next few sessions before following someone else’s allocation. A character used mainly for exploring has different priorities from one you log into for crafting. Read a perk’s full text and ask which recurring inconvenience it would solve for you. There is little value in optimizing for activities you do not enjoy. Our multi-character article explains how to keep an alt roster manageable while exploring these choices.

04

Class updates deserve a fresh look

Blizzard’s class previews retain familiar talent trees but revise abilities and choices. Talents begin at level 10; Dual Specialization is announced for level 40. The previews say class and Legacy talent changes require a major-city class trainer. Read the current instructions before planning a rebuild. More broadly, approach any old guide with curiosity: its general lessons may help even when its exact build no longer fits.

05

Camping, new places and presentation choices

The announced Camping system creates outdoor stopping points where players can contribute through professions and share buffs. New zones and dungeons broaden the leveling journey. Visual options include HD or SD character models and optional transmog, alongside official gamepad support. These are announced features, rather than a claim that every option is available throughout beta. Read the linked Blizzard overview for the full scope.

06

Make the systems serve your adventure

Try one addition at a time. Learn your class before worrying about every future perk, and explore a new system when it becomes relevant to your play. You do not need a complete account plan on day one. Read the Forever, Retail and Classic comparison for the broader design differences, or the returning-player primer for a practical first evening.

Sources & further reading

Read Blizzard’s announcements

Official information checked on 15 October 2026. Beta details can change; recommendations in this article are the Club’s editorial advice.