Database · Sources & methodology

Shared loot pool #60160

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

16 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
BarnabusDropped by100%1 pool roll(s) on selection
Earthen HallshaperDropped by2%1 pool roll(s) on selection
Earthen GuardianDropped by2%1 pool roll(s) on selection
Foreman CozzleDropped by2%1 pool roll(s) on selection
Lieutenant ValorcallDropped by2%1 pool roll(s) on selection
OttoDropped by2%1 pool roll(s) on selection
Kurzen Shadow HunterDropped by2%1 pool roll(s) on selection
Kurzen SubchiefDropped by2%1 pool roll(s) on selection
Sergeant MalthusDropped by2%1 pool roll(s) on selection
Magregan DeepshadowDropped by2%1 pool roll(s) on selection
Elder Saltwater CrocoliskDropped by2%1 pool roll(s) on selection
Demon Portal GuardianDropped by2%1 pool roll(s) on selection
Digmaster ShovelphlangeDropped by5%1 pool roll(s) on selection
Burgle EyeDropped by100%1 pool roll(s) on selection
DartDropped by100%1 pool roll(s) on selection
RolochDropped by100%1 pool roll(s) on selection

Pool contents

254 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Gloom ReaperPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Explosive ShotgunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's ShoulderpadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Amethyst BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fen RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital RaimentPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 224 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Stonecloth BritchesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker RagsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Giant ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knightly LongswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
MurphstarPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
TigerbanePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier CoifPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's HeadguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's CrestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Captain's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thallium HoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenstone CirclePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jet ChainPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest PendantPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Savage AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stone HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Smoothbore GunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's HeaddressPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's ProtectorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell SabatonsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's SpherePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Exquisite FlambergePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's CrestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trueshot BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mistscape CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Welken RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ember WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Imperial CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Regal BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Regal CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Regal CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Regal SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ranger GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ranger CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ranger WristguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ranger CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Captain's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Captain's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Captain's WaistguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora SpherePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's WristguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's GreavesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's VisorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's LegplatesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jouster's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Field Plate VambracesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Field Plate GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Field Plate GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Field Plate BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brigade CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Carnelian LoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest HoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Iridium ChainPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CoronetPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist HandguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lunar BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lunar CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's WaistbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's ArmguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Symbolic GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Symbolic BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Symbolic VambracesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone SurcoatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone SabatonsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone LegplatesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Saltstone ArmsplintsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nobles BrandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greater ScythePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sequoia BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wolf Rider's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's CrestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell HeadwrapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast StompersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast LegplatesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ancient CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ancient BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's WrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries