Database · Sources & methodology

Shared loot pool #60155

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

49 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
Young Sawtooth CrocoliskDropped by2%1 pool roll(s) on selection
Saltwater CrocoliskDropped by2%1 pool roll(s) on selection
Snapjaw CrocoliskDropped by2%1 pool roll(s) on selection
Giant Plains CreeperDropped by2%1 pool roll(s) on selection
Frozen SoulDropped by2%1 pool roll(s) on selection
Thorn Eater GhoulDropped by2%1 pool roll(s) on selection
Splinterbone WarriorDropped by2%1 pool roll(s) on selection
Skeletal FrostweaverDropped by2%1 pool roll(s) on selection
Withered QuilguardDropped by5%1 pool roll(s) on selection
Withered ReaverDropped by5%1 pool roll(s) on selection
Warug's BodyguardDropped by2%1 pool roll(s) on selection
Theramore SentryDropped by2%1 pool roll(s) on selection
Shadowforge DiggerDropped by2%1 pool roll(s) on selection
Shadowforge SurveyorDropped by5%1 pool roll(s) on selection
Theramore InfiltratorDropped by2%1 pool roll(s) on selection
Slitherblade Sea WitchDropped by2%1 pool roll(s) on selection
Slitherblade RazortailDropped by2%1 pool roll(s) on selection
Gelkis MarauderDropped by2%1 pool roll(s) on selection
Gelkis MaulerDropped by2%1 pool roll(s) on selection
Magram MaulerDropped by2%1 pool roll(s) on selection
Magram MarauderDropped by2%1 pool roll(s) on selection
Shadowforge TunnelerDropped by2%1 pool roll(s) on selection
Crag CoyoteDropped by2%1 pool roll(s) on selection
Syndicate ConjurorDropped by2%1 pool roll(s) on selection
Drywhisker KoboldDropped by2%1 pool roll(s) on selection
Boulderfist BruteDropped by2%1 pool roll(s) on selection
Witherbark Shadow HunterDropped by2%1 pool roll(s) on selection
Argus Shadow MageDropped by2%1 pool roll(s) on selection
Crushridge BruteDropped by2%1 pool roll(s) on selection
Syndicate SpyDropped by2%1 pool roll(s) on selection
Show all 19 remaining entries
SourceMethodPool selection chanceRules
Venture Co. GeologistDropped by2%1 pool roll(s) on selection
Saltscale HunterDropped by2%1 pool roll(s) on selection
Saltscale ForagerDropped by2%1 pool roll(s) on selection
Saltscale WarriorDropped by2%1 pool roll(s) on selection
Lost One FishermanDropped by2%1 pool roll(s) on selection
Dreaming WhelpDropped by2%1 pool roll(s) on selection
Lashtail RaptorDropped by2%1 pool roll(s) on selection
Scarlet ConjurorDropped by2%1 pool roll(s) on selection
Scarlet SoldierDropped by2%1 pool roll(s) on selection
Scarlet MonkDropped by5%1 pool roll(s) on selection
Death's Head GeomancerDropped by5%1 pool roll(s) on selection
Cleft ScorpidDropped by2%1 pool roll(s) on selection
Scarlet ChaplainDropped by5%1 pool roll(s) on selection
Drywallow CrocoliskDropped by2%1 pool roll(s) on selection
Noxious FlayerDropped by2%1 pool roll(s) on selection
Bloodfen RaptorDropped by2%1 pool roll(s) on selection
Darkmist SpiderDropped by2%1 pool roll(s) on selection
Dying KodoDropped by2%1 pool roll(s) on selection
Hulking Gritjaw BasiliskDropped by2%1 pool roll(s) on selection

Pool contents

276 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Hillborne AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Whipwood Recurve BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Acrobatic StaffPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecutter ClaymorePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat HeadguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scorching WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's Padded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 246 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Phalanx LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's Amber StavePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's CinchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spinel RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cerulean RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Basalt RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenstone TalismanPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Dokebi HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Long Redwood BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pathfinder HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain HelmetPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gloom ReaperPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ballast MaulPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Combat ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mindbender LoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Explosive ShotgunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's HoodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's ShoulderpadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Amethyst BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fen RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thallium ChokerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital HeadbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital RaimentPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BritchesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker RagsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mercenary BladePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Giant ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Deadly KrisPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knightly LongswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
MurphstarPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
TigerbanePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier CoifPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's HeadguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's CrestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Captain's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sorcerer BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Huntsman's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jazeraint CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thallium HoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenstone CirclePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jet ChainPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest PendantPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Darkmist CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Silksand GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Warden's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ravager's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Savage AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stone HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Smoothbore GunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's HeaddressPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's ProtectorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell SabatonsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's SpherePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries