Database · Sources & methodology

Shared loot pool #60152

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

9 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
NefaruDropped by2%1 pool roll(s) on selection
SingerDropped by2%1 pool roll(s) on selection
Marcel DabyrieDropped by2%1 pool roll(s) on selection
Grandpa VishasDropped by2%1 pool roll(s) on selection
DermotDropped by2%1 pool roll(s) on selection
Kurzen WranglerDropped by2%1 pool roll(s) on selection
Mekgineer ThermapluggDropped by100%1 pool roll(s) on selection
Withered Battle BoarDropped by2%1 pool roll(s) on selection
GigglerDropped by100%1 pool roll(s) on selection

Pool contents

231 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
BKP "Sparrow" SmallborePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat ArmguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx HeadguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scaled Leather LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scaled Leather TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Banded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Banded ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Tundra RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Tundra NecklacePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Resilient TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Resilient CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Resilient LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Resilient RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 201 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Dokebi ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Slayer's SurcoatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Slayer's SkullcapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sequoia HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hacking CleaverPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Satyr's RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hillborne AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Whipwood Recurve BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Acrobatic StaffPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecutter ClaymorePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky CowlPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat HeadguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scorching WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's Padded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infiltrator PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Phalanx LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Elder's Amber StavePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's CinchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spinel RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cerulean RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Basalt RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenstone TalismanPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Dokebi HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Long Redwood BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pathfinder HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's SpauldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain HelmetPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wicked Chain ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale Shoulder PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Durable RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gloom ReaperPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ballast MaulPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Insignia ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Combat ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Glyphed CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mindbender LoopPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mail Combat LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Chief Brigadier BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aurora SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twilight BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentinel GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Knight's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Explosive ShotgunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's HoodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's MantlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Conjurer's BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's CapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Archer's ShoulderpadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade CircletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Renegade ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Amethyst BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fen RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thallium ChokerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital HeadbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital RaimentPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Geomancer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Embersilk CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth EpauletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stonecloth BritchesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hawkeye's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Enduring BreechesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cutthroat's HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker RagsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker PadsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ghostwalker LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nocturnal CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mercenary BladePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Giant ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Deadly KrisPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Headhunter's ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Trickster's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thick Scale ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's CrownPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's PauldronsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pillager's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Marauder's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sparkleshell BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Steadfast CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Nightsky OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Thistlefur BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Vital OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries