Database · Sources & methodology

Shared loot pool #60126

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

8 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
Edwin VanCleefDropped by3%1 pool roll(s) on selection
MagoshDropped by2%1 pool roll(s) on selection
Dalaran SpellscribeDropped by2%1 pool roll(s) on selection
KuzDropped by2%1 pool roll(s) on selection
Valdred MorayDropped by2%1 pool roll(s) on selection
BesselethDropped by2%1 pool roll(s) on selection
Seeker AqualonDropped by100%1 pool roll(s) on selection
SwiftmaneDropped by100%1 pool roll(s) on selection

Pool contents

147 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Seer's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hook DaggerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Oak MalletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Light BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Opaque WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Padded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Fine SteinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 117 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Quartz RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lead BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ring of the MoonPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Volcanic Rock RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual SandalsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid MoccasinsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gleaming ClaymorePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered SurcoatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's AnkleWrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stout BattlehammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forester's AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Short Ash BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bright BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Battering HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Battle SlayerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bright BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bright CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest Leather BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave SandalsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fortified CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Zircon BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Viridian BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Clay RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Meadow RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's RobesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's WrapPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sanguine CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Militant ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral HarnessPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wrangler's WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wrangler's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spiked Chain CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's SpherePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest Leather BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bright GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest Leather BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Decapitating SwordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lambent Scale CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bright BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Blood RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Superior CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fortified BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fortified BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Demon BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual ShroudPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Watcher's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sanguine SandalsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Jagged StarPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Massive Battle AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wrangler's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's ChestguardPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sentry's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual SteinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries