Database · Sources & methodology

Shared loot pool #60122

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

23 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
Rhahk'ZorDropped by10%1 pool roll(s) on selection
BrackDropped by2%1 pool roll(s) on selection
LeprithusDropped by2%1 pool roll(s) on selection
Emogg the CrusherDropped by100%1 pool roll(s) on selection
Engineer WhirleygigDropped by90%1 pool roll(s) on selection
Firecaller RadisonDropped by100%1 pool roll(s) on selection
Foreman GrillsDropped by95%1 pool roll(s) on selection
MurkdeepDropped by2%1 pool roll(s) on selection
Boss CopperplugDropped by2%1 pool roll(s) on selection
Sludge BeastDropped by100%1 pool roll(s) on selection
Trigore the LasherDropped by2%1 pool roll(s) on selection
SquiddicDropped by100%1 pool roll(s) on selection
Shanda the SpinnerDropped by100%1 pool roll(s) on selection
Sister RathtalonDropped by100%1 pool roll(s) on selection
Deviate LasherDropped by2%1 pool roll(s) on selection
Shadowfang GluttonDropped by2%1 pool roll(s) on selection
Shadowfang MoonwalkerDropped by2%1 pool roll(s) on selection
Druid of the FangDropped by2%1 pool roll(s) on selection
Cannoneer WhessanDropped by2%1 pool roll(s) on selection
Cannoneer SmytheDropped by2%1 pool roll(s) on selection
Hezrul BloodmarkDropped by2%1 pool roll(s) on selection
Takk the LeaperDropped by100%1 pool roll(s) on selection
Shared loot pool #65125Shared loot pools75%Exclusive group 1; 1 pool roll(s) on selection

Pool contents

145 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Northern ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunter's Muzzle LoaderPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Battle AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Edged Bastard SwordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brackwater VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial Leather HarnessPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Medicine StaffPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit CinchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 115 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Raider's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbed ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Runic StavePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hook DaggerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Oak MalletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Light BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Opaque WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Padded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Fine SteinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Quartz RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lead BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ring of the MoonPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Volcanic Rock RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual SandalsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid MoccasinsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gleaming ClaymorePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered SurcoatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's AnkleWrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stout BattlehammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Battle SlayerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fortified CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Clay RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Meadow RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sanguine CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Militant ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral HarnessPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wrangler's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries