Database · Sources & methodology

Shared loot pool #60121

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

54 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
Wandering Barrens GiraffeDropped by2%1 pool roll(s) on selection
StormsnoutDropped by2%1 pool roll(s) on selection
Giant ForeststriderDropped by2%1 pool roll(s) on selection
Dust DevilDropped by2%1 pool roll(s) on selection
Goblin WoodcarverDropped by2%1 pool roll(s) on selection
Slimeshell MakruraDropped by2%1 pool roll(s) on selection
Deviate AdderDropped by2%1 pool roll(s) on selection
Defias WizardDropped by2%1 pool roll(s) on selection
Defias TaskmasterDropped by2%1 pool roll(s) on selection
Defias Strip MinerDropped by2%1 pool roll(s) on selection
Hecklefang SnarlerDropped by2%1 pool roll(s) on selection
Venture Co. LoggerDropped by2%1 pool roll(s) on selection
Haunted ServitorDropped by2%1 pool roll(s) on selection
Slavering WorgDropped by2%1 pool roll(s) on selection
Shadowfang WhitescalpDropped by2%1 pool roll(s) on selection
Forsaken HerbalistDropped by2%1 pool roll(s) on selection
Forsaken SeekerDropped by2%1 pool roll(s) on selection
Dark Strand AdeptDropped by2%1 pool roll(s) on selection
Dark Strand CultistDropped by2%1 pool roll(s) on selection
Wrathtail SorceressDropped by2%1 pool roll(s) on selection
Wrathtail Wave RiderDropped by2%1 pool roll(s) on selection
Bristleback ThornweaverDropped by2%1 pool roll(s) on selection
Greymist OracleDropped by2%1 pool roll(s) on selection
Stormscale MyrmidonDropped by2%1 pool roll(s) on selection
Blackwood UrsaDropped by2%1 pool roll(s) on selection
Gravelflint ScoutDropped by2%1 pool roll(s) on selection
Cracked GolemDropped by2%1 pool roll(s) on selection
Haggard RefugeeDropped by2%1 pool roll(s) on selection
Elder Lake CreeperDropped by2%1 pool roll(s) on selection
Raging Rot HideDropped by2%1 pool roll(s) on selection
Show all 24 remaining entries
SourceMethodPool selection chanceRules
Rot Hide SavageDropped by2%1 pool roll(s) on selection
Vile Fin LakestalkerDropped by2%1 pool roll(s) on selection
Dalaran WatcherDropped by2%1 pool roll(s) on selection
Goblin CraftsmanDropped by2%1 pool roll(s) on selection
Mo'grosh EnforcerDropped by2%1 pool roll(s) on selection
Mo'grosh OgreDropped by2%1 pool roll(s) on selection
Dark Iron InsurgentDropped by2%1 pool roll(s) on selection
Stonesplinter DiggerDropped by2%1 pool roll(s) on selection
Goblin EngineerDropped by2%1 pool roll(s) on selection
Pygmy Venom Web SpiderDropped by2%1 pool roll(s) on selection
Riverpaw MysticDropped by2%1 pool roll(s) on selection
Defias Renegade MageDropped by2%1 pool roll(s) on selection
Redridge MysticDropped by2%1 pool roll(s) on selection
Dire CondorDropped by2%1 pool roll(s) on selection
Murloc TidehunterDropped by2%1 pool roll(s) on selection
Silithid ProtectorDropped by2%1 pool roll(s) on selection
Deviate RavagerDropped by8%1 pool roll(s) on selection
Deviate GuardianDropped by8%1 pool roll(s) on selection
Wild BuckDropped by2%1 pool roll(s) on selection
Bleak WorgDropped by8%1 pool roll(s) on selection
Raging Cliff StormerDropped by2%1 pool roll(s) on selection
Deviate PythonDropped by2%1 pool roll(s) on selection
Den MotherDropped by2%1 pool roll(s) on selection
Deviate CrocoliskDropped by2%1 pool roll(s) on selection

Pool contents

176 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Sergeant's WarhammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunting TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial Leather LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War KnifePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Blazing WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint AnklewrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint WaistbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 146 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Spellbinder OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Northern ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunter's Muzzle LoaderPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Battle AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Edged Bastard SwordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brackwater VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial Leather HarnessPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Medicine StaffPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit CinchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's MittsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbed ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Runic StavePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BreastplatePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hook DaggerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Oak MalletPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Light BowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Burnished GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Opaque WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Padded ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's Fine SteinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's ChestpiecePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Quartz RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lead BandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ring of the MoonPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Volcanic Rock RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual SandalsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's WooliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid MoccasinsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gleaming ClaymorePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered SurcoatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's AnkleWrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grunt's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal RodPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Stout BattlehammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Battle SlayerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Forest CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Shimmering SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Defender GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Scouting BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Greenweave SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bandit PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Fortified CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Clay RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Meadow RingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pagan ShoesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Buccaneer's PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sanguine CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bristlebark BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hulking BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Rigid GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Militant ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral HarnessPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Wrangler's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's LegguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries