Database · Sources & methodology

Shared loot pool #60112

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

4 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
LicillinDropped by100%1 pool roll(s) on selection
Gazz'uzDropped by2%1 pool roll(s) on selection
Old VicejawDropped by60%1 pool roll(s) on selection
Faltering Silithid FlayerDropped by4%1 pool roll(s) on selection

Pool contents

113 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Battle Chain TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Tribal VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ancestral WoolliesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ancestral TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spiked ClubPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sturdy QuarterstaffPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Compact ShotgunPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Disciple's VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pioneer TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Infantry TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Disciple's RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ancestral RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cadet ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grizzly BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Dwarven HatchetPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Curved DaggerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunting GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Veteran LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Veteran GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Heavy ShortbowPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brackwater BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric Cloth GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial Leather GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Veteran ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunting BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brackwater ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Staunch HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Birchwood MaulPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 83 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Shadow WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's WristguardsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Simple BritchesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Simple RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Simple BlousePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gypsy TrousersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Gypsy TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cadet LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Cadet VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Native PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grizzly PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Torn PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered SashPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered WristbandsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Simple BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Native BranchPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Sergeant's WarhammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunting TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Hunting PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Veteran ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Brackwater LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Barbaric LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ceremonial Leather LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Merc SwordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War KnifePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Blazing WandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Seer's CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Inscribed Leather BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Willow GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's LeggingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's GauntletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's GirdlePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bard's BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Soldier's ShieldPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Native VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Native RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal FootwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Aboriginal LoinclothPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Ritual CapePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Mystic's BraceletsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's CuffsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Prospector's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint AnklewrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Paint WaistbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine SlippersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine BucklerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Lupine HandwrapsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Raider ShortswordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Twin-bladed AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Grizzly JerkinPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral BindingsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Feral CordPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
War Torn TunicPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Bloodspattered SabatonsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Outrunner's CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Spellbinder OrbPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries