Database · Sources & methodology

Shared loot pool #50545

Classic-DB reference pool. The source must select this pool before an item can be selected. Percentages below are recorded entry chances, not an overall chance per kill. Repeated rolls and eligibility can change the result.

Sources that select this pool

2 recorded entries. Classic snapshot.

SourceMethodPool selection chanceRules
Fire RocDropped by1%1 pool roll(s) on selection
Blisterpaw HyenaDropped by1%1 pool roll(s) on selection

Pool contents

64 recorded entries. Classic snapshot.

Item or nested poolEntry chanceQuantity / rollsRules
Pattern: Crimson Silk ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Azure ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Earthen Silk BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Dusky BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Swift BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Mithril Scale ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Heavy Mithril HelmPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Rich Purple Silk ShirtPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Spider BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Barbaric BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Guardian Leather BracersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Golden Scale BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Polished Steel BootsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Golden Scale CuirassPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Shadow Crescent AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Frost Tiger BladePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Elixir of Detect Lesser InvisibilityPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Mighty Troll's Blood PotionPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Limited Invulnerability PotionPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Mithril SpursPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Mithril Shield SpikePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Heavy Mithril PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Steel Weapon ChainPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Guardian CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Large Seaforium ChargePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Goblin Land MinePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Craftsman's MonoclePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Star BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Blue Glittering AxePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Dazzling Mithril RapierPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Show all 34 remaining entries
Item or nested poolEntry chanceQuantity / rollsRules
Plans: Runed Mithril HammerPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Wicked Mithril BladePool selection1–1Condition #198; Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Comfortable Leather HatPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Turtle Scale GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Big Voodoo RobePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Big Voodoo MaskPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Big Voodoo PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Big Voodoo CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Magic Resistance PotionPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Invisibility PotionPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Elixir of Dream VisionPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Recipe: Elixir of GiantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Red Mageweave VestPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: White Bandit MaskPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Red Mageweave PantsPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Red Mageweave GlovesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Red Mageweave ShouldersPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Pattern: Red Mageweave HeadbandPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Catseye Ultra GogglesPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Mithril Heavy-bore RiflePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Spellpower Goggles XtremePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Parachute CloakPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Schematic: Sniper ScopePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Boots - Lesser SpiritPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Shield - Lesser BlockPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Shield - StaminaPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Bracer - Greater SpiritPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Weapon - DemonslayingPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Shield - Frost ResistancePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Bracer - Greater StaminaPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Formula: Enchant Gloves - Riding SkillPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Searing Golden BladePool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Thorium ArmorPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries
Plans: Thorium BeltPool selection1–1Exclusive group 1; Equal-choice entry; effective chance depends on the other eligible group entries